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    Game – Climb the Mountain

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    Once upon a time… there was a very high mountain that nobody had been able to climb. Who will be the first intrepid mountaineer to reach the summit? A strategy and agreement game in which we will have to build a path together, overcome all the difficulties and reach the summit.
    • Encourages you to define strategies
    • Trains spatial awareness
    • Fosters decision making and the ability to reach agreements
    • Requires moves to be planned and anticipated
    • Suitable age: 7y+
    • Material: FSC paper and recycled cardboard
    • Sturdy cardboard box
    • Number of players 2-5
    • Duration of the game 50 min
    $50.00
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    Story Box Alice in Wonderland

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    Discover an alternative Alice story every time you play! In this charming puzzle, Alice in Wonderland is updated to the modern city. White Rabbit runs a hot dog stand, the Cheshire Cat is a wily cab driver andThe Queen of Hearts drives a pink stretch limo! Anne Laval’s witty illustrations will introduce a whole new audience to the classic story. The game contains 20 storytelling puzzle pieces printed on both sides. Each piece can be swapped around or flipped over to allow for all kinds of plot twists and turns, and there are three alternative endings. Together, all the pieces stretch out to over 8 feet.
    • 40 illustrations
    • Size: 13 x 16 cm
    $25.00
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    Story Box Create Your Own Fairy Tales

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    This wonderful game will allow your family to create its own fairy tales. Highly original and with a contemporary twist, this game contains 20 puzzle pieces printed on both sides, which can be interchanged to allow for all kinds of plots. With three alternative endings! Can you find the missing elf before he is eaten by the big, bad wolf? Is the witch offering you a poisoned apple, or will she help you… by magically shrinking the giant pink rabbit that is terrorizing your castle? Tell a different story each time you play, in this 8-foot-long fairytale puzzle.
    • 40 illustrations
    • Size: 13 x 16 cm
    $25.00
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    Story Box Create Your Own Fairy Tales

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    Create your own spooky tales – based on a unique and award-winning format, this game contains 20 storytelling puzzle pieces printed on both sides. Each piece can be interchanged or flipped over to allow for all kinds of plot twists and turns, and there are even three alternative endings! When all the puzzle pieces are used, they stretch out to over 8-feet long to tell your own mega story! Can you help a friendly family of ghosts save their house from the bulldozers? How will you evade the evil ghost catcher at the funfair and release all the captured spirits … or do the pieces hold another tale? Tell a different story each time you play!
    • 40 illustrations
    • Size: 13 x 16 cm
    $23.00
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    Story Box Animal Adventures

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    Create your own tales with some adventurous animals!

    Based on a unique and award-winning format, this game contains 20 story-telling puzzle pieces printed on both sides. Each piece can be interchanged or flipped over to allow for all kinds of plot twists and turns, and there are three alternative endings!

    A polar bear sets sail for the Caribbean and meets animal pals along the way. But can you stop evil pirates from ramming the bear’s boat? And how will the group reach the tortoise’s birthday party while there’s a tornado brewing? Tell a different story each time you play!

    • 40 illustrations
    • Size: 13 x 16 cm
    $23.00
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    Creativity Battle Game

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    What does the image of a lemon suggest to you? - I see a submarine, or a guitar, no, wait, a UFO or a yellow bird! Stimulate your creativity with this game in which participants must develop their creative skills by creating a drawing on a photograph of an object. The player who manages to make the most creative drawing wins. A game to learn to think differently!
    • 100 game pieces made with recycled cardboard and packaged in sturdy cardboard box
    • Suitable age: 6y+
    • Package size: 16.5 x 16.5 x 5.2 cm
    • Made in Barcelona
    $30.00
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    Family Memory Game

    Meet Coco, Suzie, Jacques and the rest of the gang. The creatures of MADO are colourful and friendly and they are ready to take you on a fun adventure! Play the game by finding matching pieces or combine them in new ways to create magical and strange, wonderful creatures.
    $30.00
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    Memory Game Jaime Hayon

    A classic for kids and adults. See if you can find and match the quirky and imaginative creatures from the brilliant mind of the Spanish artist and designer Jaime Hayon. Each box contains 16 colourful pairs.
    $30.00
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    The Whale & The Fish

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    Create the most beautiful school of fish in the world! A game from the "calm games" collection. Made up of free play proposals, without rules or instructions, to create, experiment and learn. It allows to work on different important aspects for the child's development from a playful, spontaneous and non-directed point of view, allowing him to explore his creativity without limits.
    • 100 fish and a whale in the box
    • A game that stimulates creativity and imagination
    • Stimulates memory and logic
    • Promotes observation, concentration and spatial orientation
    • Suitable age: 3y+
    • Recycled cardboard and FSC paper
    • Box Size: 17.5 x 17.5 x 8 cm
    • Made in Barcelona
    $34.00
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    Family Card Game: A La Cuisine Strategy Game

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    Once upon a time .... an absent-minded chef lost the ingredients needed to cook the dishes of the day. Help the chef to find out the vegetales, fish, pasta .... hurry up! the diers are just arriving! A fun game in which speed and choosing the best option will be rewarded! The player who manages to complete the most recipes wins the game.
    • Stimulates concentration and memory
    • To be the winner you have to choose the best strategy
    • Suitable age: 7y+
    • Size: 7 x 11 cm
    • Packaging size: 11 x 16 x 5 cm
    • Number of players: 3 to 6
    • Duration of the game: 15 mins
    $30.00
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    My Monsters

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    Once upon a time, there was ... a monster! Well, many monsters to be exact, in different colours, with spots, scales, fur... Monsters of every kind!

    A game of observation and speed for the whole family.  Find the monster parts shown on the dice and build the maximum number of monsters.

    A very funny game that, in addition to:

    - stimulates visual perception

    - practices mental agility

    - requires players to make logical deductions

    • Illustration: Can Seixanta
    • Age From 5 years old
    • Material FSC paper and recycled cardboard
    • Packaging Sturdy cardboard box
    • Number of players 2-6
    • Duration of the game: 15 mins
    $38.00
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    Win Win Winter

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    Winter is getting closer every day. The squirrels are rushing to collect the last acorns before the cold weather knocks the last fruits off the trees. A game of travel and strategy for up to 4 players, the squirrel who manages to bring the most acorns to his burrow is the winner! A game which trains simple mathematics, trains spatial awareness, to define strategies to achieve your objectives and help you to manage your emotions.
    • Illustration: Can Seixanta
    • Age From 7 years old
    • Material FSC paper and recycled cardboard
    • Packaging Sturdy cardboard box
    • Number of players 2-4
    • Duration of the game: 20 mins
    $45.00
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    Save the Cat Game

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    A cooperative game in which we help the firemen to put out the fire in order to save the kitten that has been trapped on the roof.
    A game that works on learning about numbers and their value, generates debate to reach agreements on the best strategy to follow and helps to manage tension.
    • Illustrated by Can Seixanta
    • Made from FSC paper and recycled cardboard
    • Number of players: 2~6
    • Suitable age: 4~8y
    • Box Size: 24 x 24 x 8 cm
    • Made in Barcelona
    $45.00
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    Plus and Minus

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    In 1968 Munari published The circus in the mist, in which he created fascinating images by using his own way the "seethrough" effect. The bright colours of the circus are preceded and followed by the veiled dullness of Milan’s fog: in this vague environment the blurred outlines of the figures become clear by leafing through the book. Two years later, in 1970, Munari dealt again with the theme of transparency by conceiving with Giovanni Belgrano Plus and Minus. Not a book but a game, composed by several images on transparent backgrounds, which can be superimposed and mixed at one’s pleasure by adding or removing them. In these square cards the colour is perfectly balanced with the drawing, and together they tell stories. Stories which are bonded together by the imagination of the players, who can create countless combinations using the suggestions at their disposal, without predetermined rules.
    • size: 15.5 x 15.5cm
    • 72 cards
    $60.00
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    Eight Sequences to Put in Order

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    Designed in 1976 by Bruno Munari and Giovanni Belgrano, the game contains 52 cards that form eight sequences of images to be logically ordered: the sequences are made up of 3 to 10 cards, in an increasing order of difficulty. A little bird coming out of a cage, a house under construction, a plant that grows leaves and blooms: each card, corresponding to a passage in succession, contains different pieces of information which serve as clues to be interpreted, from the colour of the apple that ripens to the position of the sun in the sky. Each image leads to the reconstruction of the sequence and its meaning, training the child’s ability to form logical bonds. Starting from the fundamental idea of the game − the search for the right card to carry the series forward − you can invent many ways of using the cards, even in groups.
    • size: 15.5 x 15.5cm
    • 52 cards
    $68.00
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    Transformations

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    Designed by Bruno Munari and Giovanni Belgrano in 1975, Transformations is composed of 60 cards to be placed horizontally or vertically to create sequences of always new and unique images. Animals seen from near and far, leaves and roots of trees, flowers, acorns can be combined in many different ways, assembling and disassembling them. One card after another, you can take endless directions, for example climbing from an underground den to the sky in a journey full of surprises. Through the creation of visual stories in continuous transformation, the game develops both linguistic activity and the organization of space.
    • size: 16 x 16 cm
    • 60 cards
    $65.00